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Lighthouse Games
Lighthouse Games

Release Manager

Royal Leamington Spa Hybrid 5-10 yrs exp Computer Games 174 employees
Release ManagementBuild PackagingPatch SchedulingHotfix DeploymentBranching Strategies

Requirements

Candidates should have previous experience as a Release Manager managing complex multi-platform releases and build pipelines. Proficiency in software development lifecycles, branching strategies, and platform certification processes is highly desired.

Job Description

Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you will be able to create the best work of your career in an environment that feels truly collaborative. You will learn from the best and work alongside the future greats of the gaming industry. 

As a Release Manager, you will play a pivotal role within the QA department, taking ownership of the end-to-end release process across all target platforms. You will coordinate build cadence, milestone readiness, platform certification submissions and go-live logistics, working closely with the QA Lead on test coverage, exit criteria and release-gate decisions. This is a high-visibility, cross-functional role that requires close collaboration with Production, Engineering, Build Engineering, Art, Design, Audio and QA.

Requirements

  • Coordinate build packaging, patch scheduling, and hotfix deployment processes
  • Maintain the branching and build-promotion strategy in partnership with Build Engineering
  • Own the build release schedule, ensuring builds are packaged, promoted and distributed in line with agreed milestones and release timelines
  • Coordinate build handovers between Engineering, Build Engineering, QA and Production, ensuring all teams have clear visibility
  • Ensure release builds meet agreed readiness criteria before promotion to QA, certification or production environments
  • Track build stability and identify potential risks or blockers
  • Manage build versioning and ensure consistent naming, labelling and tracking across platforms and environments
  • Coordinate patch and hotfix timelines, ensuring appropriate testing, approvals and deployment windows are agreed with relevant teams
  • Work closely with Build Engineering to identify and resolve build pipeline, packaging or deployment issues that could impact delivery
  • Communicate build status, deployment timelines, blockers and changes to relevant stakeholders in a clear and timely manner

Desirable Experience 

  • Previous experience working as a Release Manager
  • Experience managing complex releases across multiple platforms
  • Familiarity with platform certification processes and requirements
  • Strong understanding of software development lifecycles, build pipelines, branching strategies and deployment processes
  • Experience working closely with Build Engineering, DevOps or technical teams to manage build promotion and release pipelines
  • Knowledge of QA methodologies, test coverage, release criteria and quality gates
  • Experience using source control and build management systems in a production environment
  • Experience working within Agile development environments and coordinating multiple teams against fixed milestones
  • Experience producing release dashboards, status reports, risk registers and executive-level reporting
  • Strong understanding of release risk management, including technical, content, certification and schedule risks
  • Experience working with external stakeholders, platform holders or third-party partners
  • A strong understanding of game development workflows and the relationship between Production, Engineering, Art, Design, Audio and QA

Benefits

  • 25 Days Holiday, plus 1 day for your birthday
  • Studio Shutdown between Christmas and New Year
  • Discretionary Bonus Scheme
  • Private Pension Scheme
  • Private Healthcare
  • Health and Well-Being Benefits
  • Dental Care
  • Optical Treatments
  • Mental Health Support
  • Hybrid Working Model

Skills

Release ManagementBuild PackagingPatch SchedulingHotfix DeploymentBranching StrategiesBuild PromotionPlatform CertificationVersion ControlAgile MethodologyRisk ManagementStakeholder CommunicationQA MethodologiesBuild PipelinesDevOpsSource ControlRelease Reporting

About Lighthouse Games

Lighthouse is a game development studio at the cutting edge of driving game development, and we’re building something special. We’re a home for ambitious developers who value teamwork and are driven to deliver quality. With a focus on building a new kind of driving game experience, we welcome seasoned professionals passionate about mentoring and offer an ideal space for emerging developers to grow, learning alongside the best minds in the driving genre. As a growing AAA development studio, we are actively searching for talent and by joining Lighthouse you will work with the leading lights in AAA game development, supported to push boundaries and create something exceptional- both in your career and in the evolution of driving games.

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