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Lighthouse Games
Lighthouse Games

Material Artist

Royal Leamington Spa On-site 2-5 yrs exp Computer Games 177 employees
PBR Material CreationMaterial AuthoringSubstance SuiteReal-Time RenderingGame Development

Requirements

Candidates should have demonstrated experience creating realistic PBR materials, familiarity with real-time rendering engines and game development, and strong proficiency with material authoring tools such as the Substance Suite. Experience with 3D modeling and rendering software, along with strong organizational skills and the ability to manage multiple tasks, is required; photogrammetry and knowledge of geology, architecture, or dendrology are preferred.

Job Description

Lighthouse Games, a cutting-edge AAA studio located in Leamington Spa, is on a mission to create a groundbreaking new IP that will set new standards in the gaming industry. We are looking for a talented and passionate Material Artist to join our dynamic Art team. Here, you will have the opportunity to unleash your creativity and craftsmanship while collaborating with a diverse group of industry experts.

As a Material Artist, you will play a crucial role in designing and creating high-quality PBR (Physically Based Rendering) materials that enhance the visual fidelity of our game. You will work closely with various art disciplines, ensuring that our worlds are immersive and visually stunning.

Key Responsibilities:

  • Develop and produce realistic AAA standard PBR materials
  • Collaborate with teams across Environment, Foliage, Scanning, Character, and Vehicle art to create cohesive materials and shaders
  • Engage with Technical Artists and Render Engineers to set new benchmarks in material shader development
  • Document and refine the material creation pipeline for consistency and efficiency
  • Identify and implement opportunities to enhance quality and workflows


Requirements

  • Demonstrated experience in creating realistic PBR materials
  • Familiarity with real-time rendering engines and game development processes
  • Strong proficiency with material authoring tools such as Substance Suite
  • Experience with 3D modeling and rendering software like 3ds Max, Blender, or Marmoset Toolbag
  • Exceptional organizational skills and the ability to manage multiple tasks effectively

Preferred Qualifications:

  • Knowledge of photogrammetry techniques
  • Understanding of geology, architecture, or dendrology
  • Interest in motorsport and vehicle design


Benefits

  • 25 Days Holiday, plus 1 day for your birthday
  • Studio Shutdown between Christmas and New Year
  • Discretionary Bonus Scheme
  • Private Pension Scheme
  • Private Healthcare
  • Health and Well-Being Benefits
  • Dental Care
  • Optical treatments
  • Mental Health Support

Skills

PBR Material CreationMaterial AuthoringSubstance SuiteReal-Time RenderingGame Development3D Modeling3ds MaxBlenderMarmoset ToolbagShader DevelopmentPhotogrammetryOrganizationWorkflow ImprovementCross-Disciplinary Collaboration

About Lighthouse Games

Lighthouse is a game development studio at the cutting edge of driving game development, and we’re building something special. We’re a home for ambitious developers who value teamwork and are driven to deliver quality. With a focus on building a new kind of driving game experience, we welcome seasoned professionals passionate about mentoring and offer an ideal space for emerging developers to grow, learning alongside the best minds in the driving genre. As a growing AAA development studio, we are actively searching for talent and by joining Lighthouse you will work with the leading lights in AAA game development, supported to push boundaries and create something exceptional- both in your career and in the evolution of driving games.

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