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One of Us
One of Us

fx td

London Hybrid 5-10 yrs exp Animation and Post-production 322 employees
HoudiniFX animationProcedural simulationDynamic simulationParticle systems

Requirements

Candidates must have proven production or feature film experience with advanced Houdini simulation skills. Proficiency in scripting, debugging, and strong communication skills for dailies and shot reviews are essential.

Job Description

At One of Us, our FX TD's generate FX animation, procedural simulation, dynamic simulation, particle and fluid systems for feature film and episodic visual effects. They are responsible for lighting, rendering and moderate-level compositing of complex shots with guidance from their One of Us supervisors.

Responsibilities:

  • Designing and creating FX animation, procedural simulation, dynamic simulation, particle and fluid systems
  • Light complex/multiple creatures and elements
  • Setting up and wrangling heavy particle effects shots
  • Excellent pipeline scripting ability
  • Solid compositing ability, wrangling blue-screen extractions, working knowledge of Nuke
  • Writing plug-ins, debugging simulations and writing set up and surface shaders with proficiency
  • Writing and hacking procedural surface shaders and volumetric shaders with proficiency
  • Animating moderate objects with proficiency
  • Picking up new techniques quickly and easily and have the ability to debug just about anything
  • Setting a standard for all Technical Directors in continually raising the bar for speed, quality of work and adaptability
  • Creating feature film quality effects using Houdini

What we are looking for:

  • Proven production experience or feature film experience with effects simulation work
  • Advanced simulation experience with Houdini and the ability to write expressions
  • Ability to work with competency, energy and enthusiasm within a team environment with minimal supervision to complete a shot
  • Exhibiting excellent listening and communication skills, able to receive direction and criticism
  • Excellent presentation/communication skills in dailies/shot review by clearly and briefly outlining what has been accomplished and what next should be addressed in the shot
  • Engaging in the creative process without ego and accepting all final decisions with a positive and supportive attitude
  • Demonstrating an excellent aesthetic eye, anticipating potential problems and using knowledge of how to use the tools to achieve the desired look
  • Demonstrating superb problem-solving skills and taking the initiative to offer ideas and suggestions
  • Prioritising tasks and managing time very well
  • Linux and scripting ability in Python desirable

In return we offer:

  • 25 days holiday, plus bank holidays
  • 2 paid volunteering days per calendar year
  • Hybrid working
  • Company pension and life insurance
  • Medicash healthcare cover
  • A calendar full of wrap parties and other social events

Hours and location

London

Our core hours are 9.30am to 6.30pm or 10am to 7pm Monday to Friday.

We have a great office in Old Street where you would be based. This is an hybrid role where you would be required to work in the studio a minimum 2 days a week.

Paris

Your contracted hours are 40 hours per week with one hour a day for lunch. The core working hours are 10:00am to 17:30pm Monday to Friday.

We have a great studio in the 20th arrondissement, where our artists are based. We operate a Hybrid working policy where artists are required to attend the studio two to three days a week depending on role.

To apply

You need to have a current and full work permit for the region that you'll be working in. Please disclose if you need sponsorship support to be able to work for One of Us.

Skills

HoudiniFX animationProcedural simulationDynamic simulationParticle systemsFluid systemsLightingRenderingCompositingNukePythonLinuxScriptingVolumetric shadersSurface shadersDebugging

About One of Us

One of Us was founded in London in 2004 with a clear vision: to build a creative, design-led studio. Our reputation has been earned through creative excellence and close collaborative partnerships with visionary filmmakers. That founding ethos has never changed. It runs through every studio, every project, every collaboration, from intimate indie films to the most ambitious large-scale productions. Following the opening of Paris in 2021, One of Us has continued to expand its global network, with a new studio opened in Bangalore and a presence established in Los Angeles. These moves reflect One of Us’s commitment to international collaboration, talent development, and creative excellence. In July 2024, Basilic Fly Studio invested in One of Us, marking the beginning of a partnership that brings significant mutual benefits. The partnership enables the sharing of resources, fostering greater efficiency and a more agile, scalable VFX offering. While both companies will continue to operate under their own brand identities, this partnership offers new opportunities for growth and development, while building on individual reputations.

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